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View Profile Jigganis

52 Game Reviews

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Funny and fun

Good platforming variety, hilarious, cute story, terrific controls and good graphics. Wish I could see how you made this.

GLITCH!

I stayed within the vicinity of the 3rd form's head at the start of the falling section, and it didn't decide to move or attack. I was able to just keep shooting at it and killed it wtih relatively little effort.

Other than that, I love this game. Between this and Castle Crashing the Beard my love for short boss battles in Flash is secure. Keep them up, NG ppls.

EASY WAY TO CHEAT

Pause using the menu thing! Great for any non-math addicts.

I like this game alot. Very good practice, but definitelyvery hard without the "cheat".

Extremely good everything

The amount of content and stuff you can do in it are staggering. There are no more awesome games on NG. Though it has a distinct Sonic flavor, it's got enough originality with the kinds of stunts and the whole snail golf thing (which, incidentally, is really fun).

You know, I read an article the other day about how nintendo's developers have the innate ability to make a good game, and there was this interview with Jason Rubin (Naughty Dog founder) and he said something along the lines of "When we were researching Crash Bandicoot's design, we found that games that had characters who stayed in the air after a jump the same amount of time as Mario does in his games, those games sold really good. Nintendo just KNOWS how to design." Reminds me of Borne's philosophies about how a game's gameplay should work, and also about how his game just has everything in the right proportion in the game department.

Man... That was clever.

This game is extremely professional and nothing short of great. The graphics are superb in both style and quality; the gameplay is original and varying; the controls work well; and most importantly, it's fun.

I sure would love to see just how this Mongoid guy made the game. The source code and timelines must display a treasury of accumulated knowledge on his behalf.

mongoid responds:

Well, if you like, I rant about the game, and I show my production notes on the armorgames production blog. http://www.armorblog.com

Like Super Mario Galaxy smashed into Hot Shots

The physics are excellent, the graphics are excellent: only thing it could use is more obstacles and perhaps some music. The longevity of the game and its unlockables more than make up for it, however.

I have a question for the developer: What is it like to be a genius?

Brilliant!

You dont teach game design courses, do you?

Also, was any of this inspired by Spyro the Dragon? The game reminds me of it, which is good.

Pac Man survival mode was most fun and creative

I think the author really hit the nail on the head. Now all we need is a parody of collabs, and hopefully all the repetitive games will be gone.

What I really wish, though, is that I had teachers in my Flash classes like the author. If any of them were Goldfish, I'll bet I'd be making professional games in a week!

Very clean, very professional

This is a creative game shooter with incredibly smooth controls (though I wish I could shoot faster). If it only had a black background and Matrix-style neon colors for the triangle and squares, it'd rank high with all the Japanese freegame shooters out there.

I'm guessing that to make this kind of game, you have to know a lot of Maths, eh? That I wish that my teachers and associates knew more about so that they could help me with it.

Sonic and Loco Roco get drunk one night...

If I were to criticize this game, I would have no right to do it. I can't program or design a thing: certainly not anything as great as this game. Blazing fast speed and great controls...

Even if I find the game a little overcute, that's no reason for me not to recognize the genius in design and programming behind it.

Age 31, Male

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Joined on 11/7/03

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